

Experience Points = are the blue stars that increases your level after reaching the required points.It's another way to obtain items or clothes that coins can't buy. Reputation Hearts = are points that you obtain by helping your neighbors.You could also get Crowns by USD payment. Crowns = is the special currency that helps you finish quests faster or use to buy items, clothes, or buildings that are only available with Crowns, or are locked due to your level.It helps you buy most items from the Market Coins = is the principal currency used on CastleVille.

Energy also regenerates one every five minutes, or 50 minutes for the entire energy bar to fill up. Consumable bottles of energy that increase the current amount of energy can be bought in the Market or gifted to friends. The maximum limit is 25 energy, but you can increase it by crafting an Energy Totem with the Workshop. Energy = is vital to play the game because it helps you do actions in your Kingdom such as cutting grass or trees, mining rocks or taxing houses.A new reputation system was developed to encourage players to be social within the game in order to unlock new items and actions such as trading. The character's avatar can be customized, and the world features peasants, pirates, princesses and Vikings. The objective is to explore the unknown land around the starting territory and expand the player's empire into it. Set in a medieval world, the game allows players to build their land up with castle elements, and craft armor, art and trade items.
